Books in Floris come in three types:
Readable books grant the player or any companion a permanent bonus to an Attribute or Skill once it has been read from cover to cover; this takes some time. Reading can only be initiated by a character who has a not-yet-read book in her/her inventory and who has a sufficiently high Intelligence. The player begins reading a book while in camp and can give his or her companions books while talking with them.
|Essays on logic||+1 Intelligence||10 Int||2900|
|Holy Bible||+1 Charisma||12 Int||4500|
Reference books give the character holding them a Skill bonus. Unlike readable books, a reference book gives a bonus the moment you purchase it but can (obviously) only benefit the character holding it in his/her inventory.
The Merchant's Ledger contains information that changes as the game progresses and it keeps track of recently obtained trade price lists (price: 3500). Having this book in your inventory allows you to access Caba'drin's Trade Ledger presentation. Without it, the menu options to access this information are not present.
How To Acquire the Book?
- You can purchase one from the book vendors that appear randomly throughout the realm.
- By choosing either the travelling merchant (father) or goods peddler (later life) background options during the Character Creation process you will receive one at the beginning of play. Choosing both will still only yield one ledger.
- "Assess the local prices" option has to be taken at least once in order to access the Trade Ledger presentation in camp menu.
(Note: As of 2.53, the only ledger available is the Merchant's Ledger.)